July 2nd, 2010 by admin
One small bounce for cute little animal, one giant leap for British games development.
Space Ark is here! Our friends over at Strawdog studios are very happy to announce that their insanely bouncy, colouful and ridiculously addictive arcade title, Space Ark, is now out on Xbox Live Arcade for only 800 Microsoft Points.
May 20th, 2010 by admin
Yes once again Apple has had the world on the edge of its seat awaiting their newest offering: the iPad. Given the direction they chose to take for this latest piece of hardware it’s hardly surprising that its announcement has been met with endless discussion about exactly what to make of Apple’s “tablet”.
Is it like a laptop? Is it a netbook replacement? Is it just a big ipod? Is it a sort of iPhone but without calling? Well enough info is now readily available to Joe Public for us to all know pretty much what it can and can’t do, but as far as we are concerned all that matters is… what about the games?
April 6th, 2010 by admin
Ever fans of our homegrown UK development talent, we are pleased to see Beatnik Games fantastic Plain Sight now available on Steam and other digital download platforms.
A unique, addictive and utterly beautiful game, Plain Sight has been in the works for a while and we have been fanatically following the games development since the very first concept art saw the light of day.
March 26th, 2010 by admin
As the games development community emerge from the post-GDC haze it’s time to reflect a little on what the rest of 2010 has in store.
With Jack Buser’s confirmation that PlayStation Home’s user base has passed the 12 million mark it’s looking a lot like the figures are bearing out our own thoughts about Sony’s virtual community. Having worked on the concept for the Burn Zombie Burn! Home space, over a year ago now, we have kept a close eye on the commentary surrounding Sony’s virtual sleeping giant. It is developing and maturing at a…
March 3rd, 2010 by admin
As we fast approach the Games Developer Conference 2010, the global developer community are frantically preparing tech-demos, filling diaries with speed-dating styled business appointments and in some cases actually playing their products with the North American media outlets.
This year, more than any other, will see the an influx of new breed, self-publishing developers at San Francisco’s GDC event. Their reasons for being there will be varied, but I’m pretty certain that…
February 2nd, 2010 by admin
The buzz word “download” of 2009, in the games industry at least, has only be been mirrored by words such as “Social Networking”, “Motion Control” and more recently “3D”. Do we stand at the edge of a revolutionary change in interactive entertainment and software development; well we seem to be poised for a dramatic change in the distribution models that have shaped the industry as a force to be reckoned with in the entertainment arena.
Even Sir Clive’s mail order home computers don’t seem that far away when looking at the relationship between customers, computers and gaming, although 30+ years of inevitable technological advancement has now began its new phase of innovation.
December 3rd, 2009 by admin
Here at PlayReplay we have been working away on some fantastic digital download games for our clients. We are very pleased to announce our partnership with W!Games from Amsterdam, who are creating some very cool things indeed. The recent announcements about Greed Corp for PSN, XBLA and PC download are already catching the eye of both the press and consumers.
November 17th, 2009 by admin
There is much talk of console online service updates, with BBC’s iPlayer arriving on the Wii and the rumours of PS3 providing users with Facebook access, but in a few hours time XboxLive will see a crucial update that provides not only Facebook and twitter, but LastFM and Zune’s Video Store.
November 4th, 2009 by admin
The games industry takes its fair share of criticism, especially when compared to other entertainment media. The likes of sensationalist newspapers or floundering politicians will attack the games we love in return for improved ratings or circulation figures. As an industry we are sometimes untied and dragged out on a piece of old rope and presented as a scapegoat for all manner of reasons – this is something we have to accept.
Today is not that day. OneBigGame shows the world why we, as an industry, have feelings too.
October 28th, 2009 by admin
You can’t go too far in the games industry at this current time and not hear about the potential impact of digital download games on the games market as a whole. This is probably why this event was a sell out.
Having said that, the variety and quality of key speakers and panels had drawn in a [...]